These codes are a supplement to the other that you can use as well. See the page for more information on entering a code (and the rest of the Oblivion / Shivering Isles cheats) in Oblivion or Shivering Isles, and see the for the full list of codes. Add Item Codes for Shivering Isles To use ant of the codes list below, use the player.additem cheat code and type in one of the following codes. After the item number you can indicate how many of the item to add, simply by adding a space and then the number you would like, here is an example.
Choose an item code from one of the lists below, I have selected the Shadowren Sword - the following will spawn a Shadowrend Sword: Press the tilde key and enter this: player.additem 00095360 1 For any other item use the same method: player.additem ITEMCODE 1 Note: The first 3 zeroes in the codes are not required to be entered.
Main article: Shivering Isles is identical to the basic gameplay of; the basic design, maneuvers, and interfaces remain unchanged. As such, it is a fantasy-based role-playing adventure game. Players begin Oblivion by defining their character, deciding on its skill set, specialization, physical features, and race.
The player gains experience points through the practice of specific skills, such as gaining archery experience by practicing archery. This goes against standard role-playing game form, where any skill use garners generic experience points that may be put towards any type of specialization. Enemies increase in difficulty as players strengthen their skills, scaling the game's challenge to the players' strength.
As with the original game, The Shivering Isles is an expansion. The main quest may be delayed or completely ignored as the player explores the game world, follows side quests, interacts with, and develops a character according to their taste. Once the game is updated the player can access the extra content at any time with any character. Retrieved 2007-09-02. Archived from on 2009-12-31.
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Sinclair, Brendan (2007-01-18). Retrieved 2007-09-02. Miller, Ross (2006-03-26). Retrieved 2007-09-02.
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Magrino, Tom (2007-09-06). Archived from on October 12, 2007. Retrieved 2009-07-14. Hatfield, Daemon. Retrieved 2009-07-14. Archived from on July 3, 2009. Retrieved 2009-07-14.
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